About
I'm a product designer. For five years at HID Global, I worked on dense enterprise software. That included operational consoles and a product shared by admins and employees. It also included accessibility audits on Windows, macOS, iOS, and Android.
The industry was identity, but that isn't the skill. My skill is making products with rules, volume, and several kinds of user easy to work in. I start with structure and design for failure. I write specs engineering can build, and I fix problems in the pattern library, not on one screen.
Before HID, I studied at the Institute of Design at Illinois Tech, after a mechanical engineering degree. That work is under Earlier work. It shows range, but it isn't my focus now.
I'm open to remote roles.
What I'm looking for
Product design roles on complex software: operational tools, products with several kinds of user, design systems, or quality programs. The shape of the problem matters more to me than the industry.
Experience
2022-2026
Product Designer, HID Global
Bengaluru, India
- Took a certificate operations console from sitemap to specs: dashboard, bulk assignment, archive and restore, and partial failure.
- Designed one access pass across an admin console, a phone, a watch, and a wallet.
- Ran accessibility audits on four platforms with NVDA and VoiceOver, logged by severity and criterion.
- Cut task time by 35% on core admin workflows by simplifying flows and screen logic.
- Ran workshops, mentored junior designers, and added components to the pattern library.
2021-2022
Associate Product Designer, HID Global
Chennai, India
- Improved B2B interfaces based on usability tests and heuristic reviews.
- Made journeys, wireframes, prototypes, and annotated specs.
- Built early responsive components for the company design system.
2019
Master of Design, Institute of Design, Illinois Tech
Chicago
- Physical product and service design. This research-led work is under Earlier work.
2016
B.E. Mechanical Engineering, JNTU-H
Hyderabad
- Engineering foundation.
Skills
Design
- Product design
- Operational UX
- Information architecture
- Interaction design
- Flows across devices
- Prototyping
- Design systems
- Figma
Research
- Usability testing
- Heuristic evaluation
- Workshops
- Journey mapping
Accessibility
- WCAG
- European Accessibility Act
- NVDA
- VoiceOver
- Keyboard and focus testing
Product areas
- Enterprise B2B
- Admin consoles
- Configuration-heavy products
How I work
I use these on enterprise work, in any industry.
Start with the job, not the screen
A settings menu isn't a task.
Call each status the same thing everywhere
If two screens disagree about status, people stop trusting both.
Show the decision at hand first
Keep rare controls one step away.
Report results next to the control
Say what happened where it happened, not in a pop-up that disappears.
Show what will happen before people commit
Before anything permanent, say what will change and what happens next.
Treat partial failure as a result
A half-finished batch needs its own screen, not a success message.
Design for the person on the receiving end
Someone lives with the admin's decision. They need their own view, not a smaller admin screen.
Put repeated fixes in the pattern library
One shared pattern beats a different fix on every screen.
This site meets WCAG 2.2 AA. See how I test for accessibility
Get in touch
I'm open to remote product design roles on complex software: operational tools, design systems, and product quality.